AI Insights · Timothy · July 2025
Top Final Fantasy Games Performance in the Middle East, Q2 2025
Explore the performance trends of top Final Fantasy games on a unified platform in the Middle East during Q2 2025, with insights from Sensor Tower.
In the second quarter of 2025, several Final Fantasy games showed notable trends in the Middle East on a unified platform, according to data from Sensor Tower.
FINAL FANTASY VII EVER CRISIS had a varied performance in weekly revenue, starting with approximately $1.8K at the end of March and fluctuating throughout the quarter before settling around $800 by the end of June. Weekly downloads remained relatively stable, peaking at 45 in late June, while active users hovered around 3.2K to 3.3K, showing a slight decline over the quarter.
For FINAL FANTASY TACTICS :WotL, revenue saw significant growth towards the end of the quarter, jumping to $212 from $25 at the start. Downloads remained low, with a slight increase to 24 by the end of June. Active users also showed a gradual increase, reaching 19 by the quarter's close.
FINAL FANTASY VI showed stable download numbers, peaking at 37 in mid-May. Revenue experienced a few spikes, notably reaching $117 at both the start and towards the end of the quarter. Active users remained consistent, peaking at 175 during early June.
FINAL FANTASY Ⅸ experienced modest revenue fluctuations, with a high of $70 towards the end of June. Downloads were minimal, with a peak of 3 at the end of the quarter.
Finally, FINAL FANTASY III (3D REMAKE) showed a revenue increase to $56 by the end of June. Downloads were steady, peaking at 32 in early June. Active users showed a slight decline towards the end of the quarter, ending at 145.
These trends provide a snapshot of the Final Fantasy franchise's digital performance in the Middle East, offering valuable insights for stakeholders. For more detailed analysis, visit Sensor Tower.